-
Creating Faux Hair Edge-Effect form Puppet-Pined Layer
I’ve got an IK rig, using Shape Layers Puppet Pins linked to null objects parented to various parts of a creature’s skeleton.
I want to make the edges rough, roughly similar to hair. This doesn’t need to be particularly accurate, as the image will be displayed behind some cloth (Giving the impression of a shadow passing behind the cloth). The Roughen Edge effects would be fine if the layers where not animated, but the shimmering the effect causes doesn’t look as good as I would like. I’ve tried using the CC Hair effect, but to no avail. Anyone have any ideas?
(The rig consisted of a skeleton rigged with DuIK, with Puppet Pined shape layers acting as musculature. I plan on using this “hair-effect” on each of the relevant muscle layers to create the idea of short hair.)