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creating and masking particles via adjustment layers
three layers, this is the layer order (top to bottom):
Adj Layer 2 – contains one mask, used to define extent of particles emitted in Adj Layer 1 – mask is clearly seen, but has no effect on lower layers. Setting to any mode and using inverted/non-inverted checkbox has abs no effect.
Adj Layer 1 – emits particles – working fine
plate – not in render, used only to position origin of particle emitter – working finePlate
as you can see in the attached pic, the rocket exhaust must appear to be behind the child’s head, therefore Im trying to simply mask out any particles which appear to be in front of the head.
Ive tried many settings, to no avail, using AE CS5.5 on my Mac.