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Activity Forums Maxon Cinema 4D Creating a sloping Arena wall

  • Creating a sloping Arena wall

    Posted by Josey Zadoria on August 31, 2017 at 4:41 pm

    Hello Friends!
    I am trying to create a arena wall where the height is higher on the ends and slopes down to reveal stadium seats. I have tried a sweep nurbs using splines, but no matter what I do it is not giving me the results I want. Meaning it doesn’t come out smooth like the one in the picture below. I know this is probably a simple solution, but I am stuck in trying to figure out. Any tips would be greatly appreciated.

    Thanks

    Jason Mettler replied 8 years, 10 months ago 3 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    September 1, 2017 at 2:49 am

    If I’m understanding correctly then maybe a Loft

    11638_loftwalltest.c4d.zip

  • Jason Mettler

    October 4, 2017 at 7:53 pm

    If you’ve made your object editable, you can select polygon selection—and using the Y axis of the center polygon, push down and the mesh will sag to the middle.

    If you need to stay with primitives, a taper deformer used in the center with proper orientation could do it. Just make sure you have enough polygons for the distortion to be curved and not angled

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