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Create rows of random width bricks in predefined shapes to animate
Hi. So here’s what I’ve been trying to do. The product art involves rows of bricks that form some fairly simple shapes like an icon of an ear or a shield or plus and minus signs. I need to animate these bricks building the shapes brick by brick. The easiest and most tedious (non-expression) thing to do would be to import the brick layers, apply a transform animation and sequence all the layers but I wonder if there’s a more sophisticated way of doing this.
Is it possible, through expressions to start with a mask layer which the expression then fills in with stacked rows of random width bricks that can then be animated through a single controller layer. In an ideal world it should also be possible to alter the offset and overlap of the animation.
I’m a dud at expressions and feel terribly daft for setting such a high bar for this project (impossibly high for me) so I do hope some of you kind folk at creative cow can throw me a rope. I just love the kind of control expressions bring to a project even if I’m a long way off from having any control, of my own, over expressions.