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create model acording to a blueprint
Hello, I’m new to C4d as you will tell from my question. Watching tutorials etc but now I got a mission all of the sudden.
A friend of mine asked me to generate a 3d object of a shape he’ll mold into plastic. So I need to export the finished model into .dfx or .stl.
It’s a simple shape that from it’s silhouette I’ll extrude and define some areas into rounder shapes.I’ve got all the coordinates and sizes from his sketch.
I made the silhouette shape in Illustrator, 190mm wide and 40mm tall, opened it in C4d and applied extrude nurbs to it. But I can’t see that the object maintained its size – it seems to use different dimensions and in meters? The porportion of the shape remains intact though.First I want to use the unit mm.
Is there a way I can tell C4d to extrude 15mm, scale two points to 3mm wide and so on?