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Create anti-aliasing / inverted smart blur?
I’d like to try to soften the high-contrast edges in a 3D rendered sequence that doesn’t have enough anti-aliasing. What’s the best way to address this? It seems like I’m trying to do the opposite of what the smart blur or does– or blur the hi-contrast edges, but leave anything below a certain threshold alone. Maybe like an unsharp mask with negative values?
Any suggestions?Thanks,
GregAntifreeze Design
https://www.antifreezedesign.com