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  • Create a 3D light ray from projector

    Posted by Tim Fast on July 3, 2010 at 6:33 pm

    Hello,

    I need to create a ray of light coming from a projector (as in a cinema). There is a wonderful tutorial by Eran Stern that describes how to do it. However, I want my camera to move around in 3D space and thus I can’t see how I can use the tutorial because it’s made for a 2D project.

    I’ve searched around and saw some tips about using Trapcode’s Lux. I’ve taken a look at the plugin but the main problem is that the projection of the light is circular. Cinema projections use to be rectangular. 🙂 Of course, it is desirable that the rays reflect what’s happening on the screen (as in Eran’s tutorial) but it is not absolutely necessary. I can add some flicker later to simulate the effect.

    The only way I can come up with is to create 4 semitransparent solids building a rectangular pyramid representing the light ray from the projector but I’m afraid there will be problems when the planes of the pyramid will overlap each other and reveal how the “light” is built.

    Any suggestions how I can do it better?

    Tim Fast replied 16 years, 1 month ago 34,534 Members · 2 Replies
  • 2 Replies
  • Tim Fast

    July 4, 2010 at 7:58 pm

    Thank you for your reply Dave!

    I don’t need so much realism. I forgot to say that the whole scene is animated. So, nobody will expect a “real” projector light beam there.

    As to your tip, yes I have the screen material in a separate comp but I don’t see how I can replace the footage of the light layer. It’s just a light, no footage. Or did I misunderstand your tip?

    I’ve investigated the problem all over the internet. I found out that many people ask for the solution of exactly the same problem. However, nobody got a proper answer. Thus, I think that it’s quite impossible to make such effect in AE. I would need a real 3D software to achieve the goal. 🙁

  • Tim Fast

    July 5, 2010 at 7:56 am

    I’ve finally found a solution after all! And it was not so far away. 🙂

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