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Crazy Sound Mix Sync Issue!
Hey Everyone!
I’m going totally insane with this sound mix, going back and forth with the mixer trying to figure out why our mix stems from the pro-tools session do not sync with our picture…
We are cutting a DVCPro HD 720p24 project. I delivered the sound mixer an OMF and a full-resolution HD Quicktime reference with TC burn-in that matched the sequence 23.98 timecode. When the mix is imported, it is too long to the picture and slowly slips out of sync, being almost 5 seconds behind by the end of the 78 minute film.
Length of the video in FCP:
In a DVCPro HD 720p24 (23.98) sequence: 78:18:17
In a DV NTSC (29.97) Drop Frame sequence: 78:23;13Length of the Sound Mix when imported into in FCP:
In a DVCPro HD 720p24 (23.98) sequence: 78:23:10
In a DV NTSC 29.97 Drop Frame sequence: 78:28;03Possible Clues:
The closest match we have is the DV NTSC 29.97 drop frame sequence of the video (reflecting real time) which is 78:23;13 and the length of the sound mix in a 23.98 sequence 78:23:10, a difference of 3 frames, which can probably be accounted for if these 3 frames are in fact frames that are “dropped.”
When in a real time (drop-frame) sequence, the sound mix is longer than the actual film by 4;20. In a strange twist, when opened in iTunes, the mix is 78:24 (it doesn’t show frames), which seems like it would match the picture in real time.
It seems to me that the mix is, in fact, probably correct to the picture in the real world. If you played the video on the computer, and played the mix separately from another computer with itunes or from pro-tools simultaneously they would sync up. But when this same mix file is imported into FCP and placed into a 23.98 sequence, it becomes too long. How could that be?
It is possible that the mix has too many “frames” so that played in real time it seems fine, but when forced into a 23.98 cadence, it gets stretched? The same way 24 frames of film becomes slow motion when played at 18 frames per second when the action is the same? Does this have to do with sample rate? I checked, and we’re at 48k across the board.
I’m not sure what the next step might be, but I’d appreciate any clues if anyone has come across anything like this before. I’ve delivered several projects in exactly the same manner and never had a sync issue when lining the mix back up.
-K.