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CPU not fully loaded when rendering?
I have built a new machine specifically for video editing and other CPU intensive tasks to keep things moving fast. I usually render HD YouTube videos and HD home movies, nothing professional or anything so I bought Sony Vegas Movie Studio HD 11.0 (not Platinum or Pro, just the basic). The specs of my new computer are:
Mobo: GIGABYTE GA-Z77X-D3H
CPU: Intel Core i7 3770k (default, not overclocked)
Cooler: Coolermaster Hyper 212 EVO (works a treat, i7 sits at ~25degC idle and only works up 50-60degC when rendering)
Memory: 16GB (4x4GB) Corsair Vengeance DDR3 1600MHz
Disk 1: OS/Programs disk OCZ Vertex 4 128GB SSD SATAIII
Disk 2: Raw video/project media/rendered video drive WD Black 1TB SATAIII
Video card: NONE – using the i7s integrated Intel HD Graphics 4000With all this raw horsepower, Vegas only utilises 70% of the CPUs power. I’ll admit whilst I am quite pleased that unlike most other programs Vegas is using all 8 threads of the processor rather than just the 4 cores it still doesn’t use them 100%.
I’m using the Windows Media Video V11 render profiles (due to the edition, I can’t alter specifics) and even tried Sony AVC to compare with (also only uses 70%) but I like the WMV profiles better.
Basically, my question is why is it like this and can I get it to utilise 100%? My guesses are:
– All threads are used, so being 2 threads to a core means the core is actually fully loaded
– My “basic” copy of Vegas is restricted to make it slower and try to get you to upgrade
– The memory isn’t running at 1600MHz all the time and the access times are a bottleneck (seems to change, sometimes at 1066 then 1333)
– Disk r/w times are the bottleneck (doubt it, but possible)
– No graphics card with features like CUDA to help out encoding added (I don’t think the basic Vegas edition can use this anyway)Any ideas? Thanks!
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