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COW Tutorials: After Effects Creating an Oscillating Wave Form: Part 2
Posted by Kathlyn Lindeboom on August 2, 2006 at 10:18 pm
&page=https://www.creativecow.net/articles/rabinowitz_aharon/waveform_2/index.html”>Creating an Oscillating Wave Form: Part 2 In this video tutorial, Creative Cow Leader Aharon Rabinowitz shows you how to improve the look of the Customized waveform and talks about how to get real control of your audio keyframes with Trapcode Sound Keys.
Click on the link above to view Aharon’s tutorial.
Kathlyn Lindeboom
Creativecow.netDorel Iordache replied 19 years, 9 months ago 5 Members · 7 Replies -
7 Replies
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Dorel Iordache
August 3, 2006 at 9:49 amThanks for the great tutorials Aharon!
Not having Trapcode Sound Keys myself, I set out to write a script for smoothing the audio amplitude keyframes data. I
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Justin Productions
August 4, 2006 at 2:47 amWow!
I must say Aharon, that Two parts tutorial rocked! Seriously, I really mean it. I’m sure this will be useful one day.
Glad you found the way to do those waves on your own, althought I remember seeing you post a thread on how to do oscillating wave forms 🙂
Really, that was awesome!
Way to go!
Five thumbs up.
Justin Productions
Tangerin01@hotmail.com
Adobe After Effects 6.5 Professional -
Aharon Rabinowitz
August 4, 2006 at 1:26 pmI posted it, and then that night I didn’t sleep too well. I figured it out in the early AM, and later that day Mike Clasby emailed me with the same solution I came up with myself. He wrote:
Stroke on a 2 point mask, then Wave Warp with Wave Height pickwhipped to Audio Keyframes (_expression adjusted with *5 to give it more height on my test), adjust Wave width to taste. It’s not perfect (multiple wave look at times) but may work.
So while I figured it out, if I hadn’t, someone at the cow would have been there for me – which is what I love about this place.
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Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
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Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com -
Ryan Hill
August 7, 2006 at 6:34 pmAveraging the key frames makes it feel unresponsive. I think it’s best if it responds quickly to increases in volume and more slowly to decreases, while averaging treats both equally.
Here’s an expression I used to create a drop-off effect:
samples = 10;
framerate = 29.97;
droprate = 1/samples;audioamp=thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”);
dropoffed=audioamp;
for (counter=1;counter -
Dorel Iordache
August 10, 2006 at 6:01 pmActually only one of the methods computes a straight average. Even the straight moving average could be useful sometimes, depends on the responsiveness you
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Ryan Hill
August 10, 2006 at 8:58 pmYes, I forgot to be careful posting a < sign, the line was supposed to go:
for (counter=1;counter<samples;counter++)Whether the shape of your weight was bell-shaped or whatever wasn’t what bothered me. I was more concerned with symmetry, in terms of increases in volume versus decreases. I feel this should favour fast increases and slow decreases. Does that makes sense? Maybe it’s just my preference.
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