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COW Reviews: After Effects After Effects 7
Posted by Kathlyn Lindeboom on January 17, 2006 at 6:27 am
&page=https://www.creativecow.net/articles/mylenium/AfterEffects_7/index.html”>After Effects 7 After a long wait it’s finally here – the new version of After Effects. People have been getting nervous already because it seemed like forever when version 6.5 was released, but now that it’s here, let’s take a look at what the new version has on offer. I work mainly as a 3D artist/ motion graphics artist, so please forgive me if I’m not commenting on some functions that may be of larger importance for your type of work.
Click on the link above to read Mylenium’s review.
Kathlyn Lindeboom
Creativecow.netBarend Onneweer replied 20 years, 4 months ago 9 Members · 12 Replies -
12 Replies
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Roland R. kahlenberg
January 17, 2006 at 7:27 amWhat happened to the mask tools. Wasn’t there supposed to be some major improvement in that department?
Cheers
RoRK -
Barend Onneweer
January 17, 2006 at 11:19 am[RoRK] “What happened to the mask tools. Wasn’t there supposed to be some major improvement in that department?”
Not this time around. Adobe did license/buy Curious GFX technology, which caused a lot of rumors in that direction, but masking remains untouched for the 7.0 release.
Can’t have it all, unfortunately. But I’m going to look into Silhoutte Roto I guess.
https://www.silhouettefx.com/roto
Runs inside AE. Developed by the people that did Elastic Reality, which besides the industry standard morphing app, also did a killer job at rotosplines.
Bar3nd
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Editing-jos
January 17, 2006 at 11:53 amOw well I’m almost dissapointed.
Especially when I read that opengl isnt working like it should be.
And the 3D engine is still not revamped! Come on Adobe!!
AFtereffects isnt the fastest program in the world, specially in HDTV.
So a SLI setup would speed up a great deal in previews or even rendering. Still no good support :((I hope the graph editor works like a normal spline/bezier graph editor like in Fusion/Lightwave/…
Can someone confirm that? Or does it still work with velocity that nobody understands 🙂I think the GUI will be a improvement.
So adobe lets make a quick 7.5 with full OpenGL support, better masking and a new 3D engine. -
Roland R. kahlenberg
January 17, 2006 at 11:59 amThanks Barend, unfortunately I was too late in getting on the beta test group so everything is news to me. I recall Perry and his merrymen had even dropped their pricing on SilhoutteRoto a couple of months ago and almost every thought it was an effort on their part to get as many sales in as possible before AE7 was released.
Perhaps it’s a 7.1 thingy we should expect.
Cheers
RoRK
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Paul Miller
January 17, 2006 at 2:28 pmThanks Barend. We are committed to creating the best roto and paint (both integrated and standalone) available, so you can’t go wrong.
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Chris Poisson
January 17, 2006 at 2:45 pmSilhouette Roto rocks, in FCP and AE.
Have a wonderful day.
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Daveyg
January 17, 2006 at 2:46 pmI have silhouette roto but i fail to take full advantage of the plug. you have any suggestions.
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George Masters
January 17, 2006 at 6:12 pmFor all this focus on the interface what happened to twirl-down comps?
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Mylenium
January 17, 2006 at 6:48 pm[George Masters] “For all this focus on the interface what happened to twirl-down comps?”
Nope. Maybe in the next release (though I personnaly don’t understand people’s desire for this type of stuff – it only increases clutter and even in the editing apps I know you cannot directly edit the content of such “containers” on the timeline without opening the container, you can only do trimming and sliding).
Mylenium
[Pour Myl
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Roland R. kahlenberg
January 17, 2006 at 7:49 pmAh Paul, I thought you gave up on us. 😉 Good to see you here.
Cheers!RoRK
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