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Corrupted text, not the font
I have this project that uses a custom font (I assume commissioned by the client).
I started it yesterday in my own computer, collected it to a drive and today I imported it into the studio computer. Everything opened fine except for the texts, which although they render fine and look and animate the way it’s supposed to, they actually spell completely different “words” for example” instead of BETTER now I have a string of non sense characters. If I change it to a different font they spell out their correct words.
This happened a month ago with the same font, between another studio’s computer and mine, that time I ended up retyping everything, but this time I can’t afford that much time for that, I have a tight deadline and way to many text layers to retype them all.
Anyone know how to fix this? I’m on CS6 on Snow Leopard (but I have no idea what system the original computer was).
Thanks.