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Converging beam of light problem
In C4D there is parallel light & diverging light. But I need a converging beam of light.
I must see the beam after it passes through an object, so I use inverse volumetric. I tried faking it using a spotlight with a 180º rotation. But it’s almost impossible to get the result I want. So I need absolutely (I think) a converging beam of light. I tried sending a parallel bean through a converging lens. Doesn’t converge . The beam just goes straight. Refraction doesn’t work. Any solution ?Is there a way to reshape the box of a square parallel spot ?
iMac 24″, OSX 10.6.2, Vue 7.5 Inf, modo 401, C4D 11.5
https://www.claude3D.com
