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Controlling Already Spawned Particles with CC Particle World?
So I’ve been working on a project for a while focusing mainly on the aspects of Audio. Right now I got the keyframes and everything, but Im having some difficulty with CC Particle World. I can’t seem to find a way to make affect particles that are already spawned, and rather am only able to control what happens to to newly spawned ones, not existing ones.
Im trying to create an effect like the video has done so below with the particles in the background, the Stop-and-Go effect.
https://www.youtube.com/watch?v=JhIEsQ15sSI
(not sure how to embed here)Rather new to the forums, so if I should be posting somewhere else, please tell me.
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