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controlable anti-aliasing?
hi all,
is there a way of controlling the anti-aliasing in afx cs3?
in most 3D animation programs one can choose the way the program computes the anti-aliasing of the edges of the objects. so i can do an export with sharp anti-aliasing for progressive screen lcd/plasma, and another one with soft (more) anti-aliasing for interlaced screens or if i find some sequences have to much contrast and want to soften them up that way.
rendering to fields is not an option and turning on alpha channel blur for all objects to soften the edges is cumbersome and not always possible (and not the right effect anyway…)
thank you for your time
g
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