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Contrasting shape colors create pixelation
I have multiple vector shapes in an animation I’m creating. I rendered two circles (one red, the other green). They become pixelated when I render them. Is this due to the contrast between each color? Is it possible to make the images have a smooth transition? Before rendering they look somewhat smooth but after rendering it looks pretty bad as you can see in the image below.
If you look at the letter on the bottom right, it suddenly becomes pixelated even though I turned on continuously rasterize. This doesn’t happen to the white letter. It does have a slight gradient.
I’ve never had this problem with earlier projects.