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Activity Forums Adobe After Effects Continuously vectorize a mask with an effect then use a 3D camera – still looks blurry

  • Continuously vectorize a mask with an effect then use a 3D camera – still looks blurry

    Posted by Chris Huggett on September 20, 2005 at 2:17 am

    Hey guys

    I have an open mask on a layer, to which i have applied the Audio Spectrum filter (digital lines).

    I then have a camera that needs to be tight on this mask, as it pans around the mask path. However when i enable cont. vect, i lose my 3D interaction, and if i dont enable it, the effect path is now blurry.

    If, i scale the layer and use contin.vect, the spaces between each of my digital bands, now become far apart….and is not what i wanted.

    Any advice

    Thanks
    Chris

    Roland R. kahlenberg replied 20 years, 7 months ago 2 Members · 1 Reply
  • 1 Reply
  • Roland R. kahlenberg

    September 20, 2005 at 2:48 am

    Audio Spectrum renders as a bitmap – you’re vector mask/solid loses its vector properties. Further, once you apply continuous rasterization you effectly change the rendering order; from the normal MET to TME. That is why you lost your 3D moves – transforms were calculated before the effect was applied. Hence the effect couldn’t ‘see’ the transforms.

    To make this work. Start with an extra large comp to create your Audio Spectrum effect. Nest that into the camera comp, change it into a 3D layer and zoom in as large as you need to. Go back to the precomp and adjust it’s comp and layer size to prevent any pixel distortion.

    HTH
    Roland Kahlenberg
    broadcastGEMs
    customizable animated backdrops with Adoeb After Effects project files

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