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Continually rasterize causing OTHER layers to not be visible? Only on seemingly random comps with no obvious differences?
One of the weirder rendering issues I’ve ever had, that’s for sure. I have no clue when it happened, but at some point through my workflow a few compositions have layers that are not visible only when continual rasterization / collapse transformations is on a layer. Here’s what I see. on the first picture, everything is displaying as it should. On the second picture, the hair & other supporting layers are 100% invisible while the lice is redrawn. While I can turn redraw off and the hair becomes visible again, the lice artwork becomes un-crisp and blurry, which for this project is unacceptable.
Between these two comps, the ONLY difference (as far as I can tell, at least) is the lice’s initial position. I duplicated the composition a number of times to get every variation I needed, but now for whatever reason only some of them are working properly.
I would like to fix this rather than starting the whole segment over. Continual rasterization must remain on.

