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Activity Forums Maxon Cinema 4D constrain smoke or liquids inside container (alembic)

  • constrain smoke or liquids inside container (alembic)

    Posted by Bebe on November 14, 2006 at 1:36 pm

    Hi,
    quite new to C4D I’ve just modeled a series of glass alembics. Now I have to fill them with ‘magic’ colored boiling smokes and fluids. Then smokes and fluid must come out through the thin necks of the alembics and fill the entire screen. Is it possible to constrain the fluids and smokes inside the containers ? (some tag or any other easy solution?) or do I use deformers or dynamics etc? Otherwise I suppose I can go to After Effects or Motion using masks, liquify, mesh warp etc, but not real 3D materials. Which way to follow?
    grazie mille in advance.

    Piero

    Samir Kharchi replied 19 years, 6 months ago 3 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    November 14, 2006 at 2:04 pm

    This is possible with Pyrocluster if you have it. I believe it now comes with r10 base edition. It’s just a matter of checking the “use intersection” box in the global properties.

    If you don’t have PC you can probably accomplish what you’re after with booleans.

  • Bebe

    November 14, 2006 at 3:08 pm

    Wow! Thanks Adam, I’m just in the way to go to learn about pyrocluster! (also for liquids?) Your tip seems to confirm it’s the right way to follow. Best, Piero

  • Samir Kharchi

    November 14, 2006 at 3:18 pm

    Hi,

    Pyrocluster is a great rendering engine for smoke, dust, explosions. But it requires particles to work, so the motion isn

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