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Constant distance using Xpresso
I am no Xpresso expert, and I don’t know if this can be done, but here goes:
I’ve made a cable, using a Sweep object, and the path spline has a number of points along it to which I’ve attached objects, using nulls and Xpresso, so that if I move one of the objects the spline (or cable object it’s attached to) moves with it. There are about 12 objects attached along this cable. Now what I want to do is move the end object along a curve, and have the others follow it, keeping the same distance from each other, without “stretching” the cable. I can do this painstakingly by hand, moving each object at intervals, and trying to keep things even. But I thought maybe this could be done using Distance nodes in Xpresso to calculate the distances between the objects. But then what do I output the results to that will actually keep the distances constant? This is where my tiny brain fails me. Does anybody have any ideas about this?
thanks,
Jack
