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Connecting animated mograph cloners and static polys
hey guys,
I am currently working on a project that requires me to export different animated elements within a single mesh.
Being my usual self i like to make things more complicated than they necessarily need to be and decided to use mograph.
Now i understand that if i wanted to, say, animate the points of a mesh using PLA i could. But if i try to connect two meshes with keyframes the animation is deleted.
I know that i can bake the animations of my mograph animation but then presumably when i need to connect the animated section to the static section to create a single mesh all the keyframes will be lost?
Is there any way around this problem? or is it just not possible within c4d?
Project file (pre baked animation) –
8720_connectinganimationandstatic.c4d.zip
Thanks, Sam