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Activity Forums Maxon Cinema 4D Connecting all Objects, Including Camera Projected Textures

  • Connecting all Objects, Including Camera Projected Textures

    Posted by Hayden Martin on February 10, 2015 at 1:12 pm

    Hi there

    I’ve attached the scene file

    I’m struggling to merge all of the objects together as one so I can move it around freely without the camera projected textures still ‘slipping’

    I know it’s simple but I just cant figure it out

    Can someone help?

    8531_wipeout.c4d.zip

    Adam Trachtenberg replied 11 years, 3 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    February 11, 2015 at 4:57 am

    If I understand correctly you just need to put everything you want to move inside a null (not a connect object). If your objects are camera mapped then the projection camera also has to go inside the null.

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