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Activity Forums Maxon Cinema 4D Connecting a car frame

  • Connecting a car frame

    Posted by Zach Gunter on April 18, 2008 at 7:00 pm

    A few post back i need to bend cylinders for a buggy i was building. Well i go that finished, but now I have 136 Splines with sweeped circles( to appear like a buggy. I have a simple crane swoop that i’m doing on it and it’s taking forever ( i’m guessing because all of the shapes. Is there a way to minimize the number of object by connecting them into one bigger piece?

    Zach Gunter replied 18 years ago 4 Members · 5 Replies
  • 5 Replies
  • Alejandro Torres

    April 19, 2008 at 4:30 pm

    Hi! I don’t think that merging all of them will help. But you can:

    -Reduce the number of points in the splines by changing the Intermediate points to natural and pumping down the value.

    -If you are not making any changes to the model you can convert the sweep nurbs to editable poly’s by selecting them and pressing (C) or: Objects—> Make Editable.

    Keep in mind that the first option will reduce the quality of the model and the second one will not permit further corrections to it…

    Oh, and if you still want to make one single object: Convert all the Sweep NURBS to editable Poly’s (C) and select Objects–> Connect

    Hope it helps

    Regards

    Alejandro

  • Simon Carlson-thies

    April 20, 2008 at 3:09 am

    The other option is if you make it a poly object you can use the poly reduction deformer to reduce the number of polys though its liable not to look as good.

    Simon Carlson-Thies,
    Complex Technology Development

  • Zach Gunter

    April 21, 2008 at 4:30 am

    The whole reason I was asking was that the render times were unbearable. but now that i’ve taken of amb occ. it’s ok, doesn’t look as good but it a good reference till i have the time to render it out with amb occ.

  • Randy Johnson

    April 21, 2008 at 9:09 am

    AO render times will kill you unless you bake them into the texture…Brian Jones gave me a great answer on how to do just that …just search my posts for baking.

    /randy

  • Zach Gunter

    April 21, 2008 at 1:07 pm

    so thats what you do with baking. I was pretty sure you didn’t do it to muffins and have been clueless to what you use it for. so it’s textures that you bake…cool

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