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Connect Cylinder and Cube
Hey everyone 🙂
I have a problem with my current project, where I have to connect a cylinder to another object, consisting of several cubes. I’ve tried a lot of times, but it never works out… I hope somebody can help me!!!
I created the cylinder with few rotational segments, put it in a hypernurb and converted it. The other object consists of 4 connected cubes,3 of them are oriented horizontal and one vertical, crossing the others in the middle. I’ve cut the cylinder at the position, where the cubes should stick out. Then I connected all the points to get one object. In order to get nice edges I used the weight tool and cut the cubes several times… but it never looks smooth!! Either there are sharp edges in the cylinder or the cube edges are too round 🙁Does anybody have a solution?
