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  • Greg Neumayer

    December 12, 2005 at 2:44 pm

    Try making a composition of a small square rolling in 3D space to make one piece of spinning confetti. Now, import that comp into a new comp, and create a new solid. Apply particle playground to the new solid, but specify the single confetti layer as your Layer Map in your Particle P. settings. Read up in the Help-Effects Help files for more info on how to randomize the confetti layer start so that they’re not all synchronized.
    -Greg

    Antifreeze Design
    https://www.antifreezemotiongraphics.com

  • Brian Mcgovern

    December 12, 2005 at 5:10 pm

    thanks for the insight. that sounds like a winner.
    Brian

  • Barend Onneweer

    December 12, 2005 at 7:56 pm

    And if you had Particular, you’d love this:

    https://www.trapcode-people.net/filedetails.php?fileid=5

    I realize this is not necessarily the answer to your question, but I wanted to share this with the crowd. Particular is probably the most fun I had with a plugin in a long time.

    Bar3nd

    Forum COWmunity leader for:
    ADOBE AFTER EFFECTS
    MAGIC BULLET SUITE
    INDIE FILM & DOCUMENTARY

  • Mike Clasby

    December 13, 2005 at 6:32 am
  • Brian Mcgovern

    December 13, 2005 at 5:13 pm

    Tahnks for the expression. I was reading the instructions and did a test. I had an error. My question is how do do apply a point control to a 3D layer? After I placed an expression to the position property, I had an error about how I applied the expression the what I thought had to be the Anchor Point layer. Do I apply it to an actual point in the time line and name the point somehow?

    Need help Thnaks Brian

  • Brian Mcgovern

    December 13, 2005 at 7:28 pm

    Finally figured it out
    Thanks anyway

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