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Conduit?
Posted by Rogert on June 25, 2007 at 3:44 amHas anyone here used the conduit plugin from DVgarage ? Is it a decent substitute for shake?
Nicholas Toth replied 18 years, 10 months ago 5 Members · 4 Replies -
4 Replies
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Doyle Rockwell
June 25, 2007 at 2:47 pmHeya,
I wouldn’t prefer it for film compositing, but it does allow for similarly atomic procedural compositing (rolling your own keyers, etc).
If you’re doing broadcast work (and you don’t have a render farm), it would probably meet a lot of your needs as well as Shake.
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Winston A. cely
June 25, 2007 at 6:50 pmConsidering how powerful it is, it is very easy to use. I’ve been using it and it beats the pants off of FCP or Motion’s built in keyers. I don’t think you could use it as a replacement for Shake, unless you’re not doing the complicated type of effects that Shake really stands out on. Either way, it’s not a waste of money, IMHO.
Winston A. Cely
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Arnie Schlissel
June 25, 2007 at 8:06 pmIt doesn’t really replace Shake, but it allows you some of the functionallity of Shake inside of FCP & Motion, so you might not need to send as many shots to Shake.
For simple to intermediate comps, it works quite well. For more complex shots, you’re better off in Shake.
And to make scratch comps in FCP so that I can work out timing before sending shots to Shake, it just rocks.
Arnie
Now in post: Peristroika, a film by Slava Tsukerman
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Nicholas Toth
June 28, 2007 at 1:12 pmConduit is great for basic stuff. Pulling a simple key, or doing some simple color corrections on multipass 3d animations. Especially if you know the nodal approach, and not the motion effects approach to a concept, it comes together pretty quick. The tutorials on their site can really get you rolling pretty quick.
Conduit’s edge is speed. Quick and simple nodal compositing. It has about 10% of the functionality of shake, but speedwise it IS REDICULOUS. Everything happens in realtime. Your quicktime output will wind up being a minute or two.
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