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Compression with a static image within a video
Hi guys!
Long time user of this forum, although this is the first time I haven’t been able to find the answer I’ve been looking for! So thanks for all the previous answers I’ve found 🙂
Basically…
I’m creating a video header for my new website. I’ve had a graphic designer draw me a TV, and my videos will appear within this TV. I’ve made the header video in Premiere with the still TV image as a layer above the video.
All reasonable logic tells me that if a static image (i.e. the TV) occupies most of the video, and the only moving parts are the video within the TV, then the file size of this rendered video should be much smaller than say a 1080p video that is 100% video, with no still images.
However, I have found that this is not the case. I would presume that the renderer would only have to render the static image once, for one frame, and that data could be used for all the remaining frames. However, it seems that it is rendering each frame individually even though 50% of the frame isn’t changing. This results with the still image within the video fluctuating in quality in accordance to the activity within the actual moving video. This is obviously not desirable.
There is a very draft example on my site at the moment if it helps to have a look –
https://www.maxpalmervisuals.com
Password – fablesI’m using Premiere’s built in h.264 compressor. The file format has to be .mp4. Should I be using a different rendering engine? Should I use Premiere’s ‘image overlay’ function in the rendering window, rather than having the image in my timeline?
What it somewhat boils down to is, if I had a static image, and had nothing but this in a video, with no movement or anything, then logic suggests that video should remain the same file size no matter how long it is. Right?!
I would be grateful if someone has the answer to this question, as I don’t really wanna keep rendering 10000 different versions!
Thanks very much 🙂