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Compound clips played in event load previous version of project for some reason
I’m using FCPX 10.2.1 on a late-2014 iMac with OS X 10.10.4.
I’m cutting a feature, and so have my audio and video clips synced into compound clips for each take, and placed into events by scene number. That it, each scene event contains the original audio and video clips as well as the synced compound clips. Additionally, in each scene event, I have various cuts (projects) of that scene.
My issue is this: say I review Cut 1 of a particular scene and decide I want to make changes. I duplicate the scene in the event, and open the new Cut 2 project. Then I want to put in a shot. I highlight a synced compound clip in the event, intending to select my range and edit it into the project sequence, like you do. However, when I play my selected clip in the event, FCPX stops in its tracks and loads the PREVIOUS sequence I had open (Cut 1) and starts it playing. I have to then stop it playing, re-open Cut 2, and only then can I go play a clip in the event and edit as normal; that is, FCPX does not open the previous sequence a second time.
What seems to be happening is that FCPX knows what clip I’m trying to play but for some reason associates it with the previous sequence (because some portion of it has already been cut into that previous version I guess), and so opens THAT sequence when I go to play that clip. This is utterly baffling behavior, but appears to be how FCPX is designed to work.
Can anyone a) explain exactly what FCPX is playing at with this ass-backwards methodology and b) how to make it NOT do it anymore? It’s a very irritating quirk.