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  • compositing hints needed

    Posted by Christian Buettner on September 26, 2006 at 10:17 am

    Hi everyone …

    I have this digi beta footage of a scale model city in front of a bluebox. The camera is dolly and pan. The shot was taken using a crane, on the bluscreen are a few track marks, but they are not visible all of the time, especially at the begining were the camera pulls back from one of the buildings. So my question is, if there

    Eugene Perepletchikov replied 19 years, 7 months ago 3 Members · 4 Replies
  • 4 Replies
  • David Bogie

    September 26, 2006 at 2:11 pm

    Adding lighting effects to moving 3D scenes for which you do not have camera movement data is tedious but fun. Suggest you go out and buy Trish and Chris Meyer’s books and Angie Taylor’s new book, CREATIVE AFTER EFFECTS 7.

    You will find it’s extremely easy to add the lighting elements and to make them track but it is supremely difficult to add shadows and highlights convincingly to a flat scene since the strteet planes and sides of the buildings are not available as masks. You must hand draw them.

    “Realism” is relative to the time and money you can spend. Your production team decided they did not want to spend time and money installing practical and motivational lighting in their model so now you have to spend those resources in post production. If lighting wasn’t in the pre-production planning stages, why has it shown up now as a problem? See if you can get the model buildiners to put in lights and then reshoot it.

    My advice? Forget it. Spend your money on other aspects of the production first. Then go back and see what’s left to spend on enhancing your models.

    bogiesan

    This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”

  • David Bogie

    September 26, 2006 at 2:18 pm
  • Christian Buettner

    September 26, 2006 at 3:22 pm

    No no … the thing is not bound to any time and budget. It

  • Eugene Perepletchikov

    September 26, 2006 at 11:03 pm

    I agree with Dave. The only way to get a quality result would be to make use of someone who knows his 3D really well. You will then get perfectly matched camera moves and much more realistic lighting than you could ever achieve in something like AE. Because you have the model right there, you could use its dimensions to accurately recreate everything in an app like Maya.

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