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Compositing BIM Animations with Alpha Channels
Hi,
I have a question regarding compositing and alpha channels. I have used Vegas for some time now but honestly have very little experience with the compositing modes and the use of alpha channels. Any advice would be greatly appreciated.
So here’s the situation 🙂
I’m working with a 3d modeling animation, created by an architect in BIM. I imported over 900 images, per some great feedback on these very forums, into Vegas to be treated as video (30fps) and the result was a successful animation. (Thanks to those that helped!)
The BIM animation currently shows black lines that represent the structure of the building. The flicker throughout the animation. In an effort to disguise those lines and the flickering that is taking place the architect created a series of TGA image files, that follow the same animation path but only reveal the lines. The files were formated to be used as an alpha channel and we were hoping to create a mask with them.
I realize that this may sound confusing and I do apologize if it is unclear. I would love to attach an image to demonstrate what I’m discussing, however due to the confidentiality agreement at the firm I work for I’m not allowed to share our building designs, especially this early on in their development.
If there is anyone who might be able to share some insight that would be amazing 🙂
Thanks,
Kira