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comic bg into 2.5D comp
Hi all,
right now I am trying to combine greenscreen footage with some comic backgrounds. the bgs are well drawn, but as you can imagine, not completly well in terms of perspective.
To get the “right” floor plane I tried to use vanishing point with photoshop CS4, but unfortunatly, the camera data is always distorted and does not fit at all.
I tried also the Detph Cue Camera Mapper Trial, but this Plugin seems to be a little bit outdated. Furthermore the projection with a “distorted” image to fit the floor perspective, did not work at all.
Now I am thinking of dividing the floor part of the 2D picture into several slices and mask them out and use different Z values for the diffent slices to simulate 3D depth.
Can anyone think of a better way of doing this?
Thanks for reading!
wim