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combining multiple files for a render
I have returned to C4d (v12) after a long absence, with a question on scene files.
As an example, I have a main scene (.c4d) file, say a large room, I also have a number of other (.c4d) sub-files containing objects that would appear in the room, say, chairs, tables, cabinets, etc.
Assume that the coordinates of the objects in the sub-files are correct relative to the position that they would be in the main room file.
Is it possible to have the main scene file (the room), call the individual sub-files at the render stage, without the sub-file objects being “physically” in the main scene.
My main drawback is I am not sure of the correct terminology to look for if this exists in C4d.