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Activity Forums DaVinci Resolve Collecting BMCC .dng files for grading in Resolve?

  • Collecting BMCC .dng files for grading in Resolve?

    Posted by Mel Matsuoka on June 4, 2013 at 9:35 pm

    Does anyone have a good workflow for collecting/consolidating CinemaDNG image-sequences (from the Blackmagic Cinema Camera) for conforming a Quicktime-proxy based offline for grading in Resolve?

    My client gave me a USB drive with nearly a terabyte of CinemaDNG files on it, and I want to transfer only the raw clips which were used in the offline, much like how ClipFinder, FoolColor’s “R3DCollector” and Resolve9’s R3D-trimming feature works for R3D files.

    Right now, my stupid workaround for this is to load EVERYTHING into the Media Pool, then conforming the offline XML to the Media Pool clips, and sorting on the “Usage” column to see which clips are actually being used. This does *not* solve the problem of how to automatically copy these clips to my local storage, however.

    Is there a better way?

    Mel Matsuoka replied 12 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Laco Gaal

    June 5, 2013 at 5:33 pm

    yep:

    Get and EDL from the editor, XML, AAF won’t work
    Right click on the folder
    Click Add folders and subfolders based on EDL

    Wait a minute, and all media will be added to you project, and here comes the trick.

    Select all the already imported files in the media pool
    Right click – Copy
    Then at the folder tree right click on your desired folder on your internal drive
    Click Paste

    Now a dialog comes up, and let’s you start copying.

  • Mel Matsuoka

    June 8, 2013 at 4:29 am

    Thanks Laco, it never occurred to me to use an EDL to bring in selects. Thanks for reminding me of this!

    Only problem though, is that the Clip Task Manager does not appear to want to copy DNG files in this manner. The “remark” column just flat out says “dng files cannot be copied.”

    Argh.

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