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Activity Forums Maxon Cinema 4D Cloth – Object Interaction: trampoline effect

  • Cloth – Object Interaction: trampoline effect

    Posted by Alexander Kurz on October 21, 2005 at 7:40 am

    Hi everybody,

    I have a problem concerning C4D’s dynamic cloth engine “clothilde”. On the Maxon website, there are example vids showing the interaction of a stretched cloth and a falling object. Can someone give me a hint on how to setup a scene like this?

    I have no problems with waving flags, fixing points, and the belt function, but I can’t reproduce this example, let’s call it the “trampoline effect”.

    I already tried the following setups with no luck:

    – corner-fixed cloth plane and sphere connected to one polygen object and “self-collision” turned on, problem: stiffness and flexion values cannot be set individually for the plane and the sphere

    – dynamics-driven falling sphere and clothilde-driven plane, problem: no interaction

    – clothilde-driven sphere (as cloth), calculating the cache, adding a collider-tag to the sphere, adding a plane with cloth-tag, problem: stretching of the cloth-plane to infinity by the falling sphere

    Here is the link of the videos mentioned above:

    https://www.maxon.net/pages/products/c4d/modules/dynamics/hl_dynamics_03_e.html

    The scenes I refer to are examples 2 and 3 on the page:
    “An object falls onto a stretched out cloth.”
    and
    “Three objects fall onto a stretched out cloth.”

    Looking forward for some help, thanks in advance,

    Alex

    Björn Marl replied 20 years, 7 months ago 2 Members · 1 Reply
  • 1 Reply
  • Björn Marl

    October 21, 2005 at 2:40 pm

    Hi,
    the examples you linked too are not for CLoth, but for Dynamics. Dynamics and CLoth can’t interact, they are very different in how they work. A trampoline effect should be done with Dynamics.
    As for the problem of different settings for different parts of the same polygon object, since 9.5 you can use weight maps to assign different properties to parts of one polygon object.
    Cheers
    Bj

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