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Cloth Iterations not doing it?
Objects with the cloth tag are collapsing flat against the floor. I’ve turned up stiffness and flexion to 100% and tried iteration values ranging from 1 to 5000 (I’m in 11.5 so unfortunately I can’t go above 100% on either stiffness or flexion).
What I’d like is for the shapes (basically rounded rectangles) to retain some of their volume when they collide with the floor. They look cool with the cloth tag applied, just can’t get the actual desired effect.