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clones in random effector disappear at high fps render
Hello,
I got some cloned cubes put in a random effector to make them fly around randomly, in the normal prerender renderview thingy everything is fine but when i want to render it to picture viewer with a higher fps rate than the project settings ( project settings are default 25fps and render settings 300 ) the cubes disappear after a few frames of rendering. When i changed project settings to match render settings (300fps) i was able to see them disappear while playing the preview, https://www.youtube.com/watch?v=Es41m-Q2wic here a short video of that. please help me :c