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Cloner within cloner, randomize all – how?
Hey guys, if you have a different way to do this, please let me know…
I have a cloner cloning a line of spheres on an object (think of a curvey line with spheres attached to it. I then need to clone that curvy line of spheres downward so it becomes a curtain of spheres from the curved line.
NOW, I need to randomize each and every sphere, offset them just a bit. If I do it to the first cloner, each sphere gets randomized…good, but then that whole thing gets cloned from there.
If I put the random effector in the second cloner (the one within the first cloner), it clones the random offset of each sphere from the first cloner and I get straight lines of spheres all the way down.
Keep in mind that I need that first line of spheres to attach to the line as that line will change in shape and I need the cloners to follow it as it animates.
Again, I need to randomize all spheres…any ideas?
Thank you!
Brian
