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Activity Forums Maxon Cinema 4D Cloner object – Material

  • Cloner object – Material

    Posted by Andy Beck on October 14, 2009 at 4:04 pm

    I created a grid array of cubes using the mograph cloner object and want to give each cube a different material. I have a picture I want to be displayed over all the cubes as one big picture like this –

    https://www.brickshelf.com/gallery/blackbulb/MOCs/Mosaic/nic/sp01.jpg

    is it possible seen as its only really one cube?

    Andy Beck replied 16 years, 10 months ago 2 Members · 4 Replies
  • 4 Replies
  • Adam Trachtenberg

    October 14, 2009 at 6:36 pm

    Yes, it’s possible by way of the MoGraph multi-shader. Load up your images in the multi-shader, set the method to index ratio, and apply to the cloner.

    Or if you want random placement, leave the multishader’s mode on brightness and apply a random effector to the cloner, set to affect only color.

  • Andy Beck

    October 15, 2009 at 7:43 am

    Thanks I’ll give it a go! For a minute I thought I was going to have to create every cube seperatley!

  • Andy Beck

    October 15, 2009 at 8:28 am

    Tried the shader as a test with a 3×3 grid and split my image into 9 seperate images. Loaded all 9 into the shader but it seems to apply just 3 of the images to 1 to each row? Set it to index ratio like suggested. Getting closer but stuck now!

  • Andy Beck

    October 16, 2009 at 3:14 pm

    Could you give a bit more detail cos I’m a bit of a newb and having trouble. Thanks

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