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Clone Objects along Spline while scaling the spline
Hi folks,
when I clone an object along a spline and then scale the spline, the cloned object scale with the spline. My goal is to scale the spline while keeping the cloned objects size the same, only using the spline as position reference for the cloned objects.
Does anyone know a way how to do this? I have uploaded my scene.
I’m on R16 Windows 10.
Thank you!