I found this expression of yours (with its amendment) and really like the movement it produces. Thanks.
Is there any way (as a non-coder), I could use the output of this to move a null a specified number of pixels on the x axis “in sync” with the ticking second hand.
So, in layman’s terms: every tick os the clock, moves the null 20px to the left, but with the same timing that this script produces (ie, at the “end of the second”? I’m basically trying to make it look like the second hand is locked to — and “driving” — a flat panel across the screen)
If you’re still around I’d love to know how to do this.
(And to Dan Ebberts, your far simpler expression is, as always, so elegant, but on anything uniform, like a cog, produces no sense of movement. The cog turns, but one doesn’t get a sense of it actually turning… If that makes sense)