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Clips not staying in range
Hello,
I can’t get a bead on rendering for broadcast legal.
Even though the software scopes have all the data flatten to the top or bottom, the scope on my FSI monitor is telling me that there’s data topping or bottoming out. According to a previous post, I export MXF files (as I’m conforming in Avid) and the scopes in Avid and the FSI are telling me that I’m illegal. I then have to apply the safe color limiter in Avid, which I’m guessing is clipping those stray pixels. Even that though still lets in some sort of ‘alarm’ on the FSI. I tried doing this with ‘normally scaled legal’ and ‘auto’ settings, and that doesn’t make a difference at all. I put the ‘soft clip’ LUT and ‘Auto’ and that doesn’t do anything either.
This is the first time I’m doing this workflow, obviously. Whenever I do DPX to Flame the color is 100% accurate and never illegal. I was told that’s the nature of DPX files though.
Should the ‘soft clip’ LUT go as the first step in the color node chain too?