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Clipping when writing to DPX from linear project
I did search both here and elsewhere online for a solution already discussed but I came up empty handed. We just ran into this issue delivering a handful of shots on a music video and trying various export parameters has so far not solved the issue.
I’m compositing in a 32bit linear project with the sRGB working profile. The client requested 10bit DPX and the first batch of exports were kicked back because the highlights were clipped. Visually, reading them back into After Effects they look fine and match the comp and match the incoming plates. Adjusting exposure revealed that the several extra stops of highlight information in windows, etc. were being clipped off in the export that I could see in the original plates (EXR written from Redcine-X).
I followed the Full Range recommendations that I’ve read here and elsewhere, setting Units to Decimal. The first time I’d forgotten and left the export profile set to my working profile (sRGB) but setting export to Universal Film Density, setting Preserve RGB, no combination seems to write DPX files that don’t come out clipped or otherwise wrong once re-imported or inspected in Nuke. The couple shots a different fellow did in Nuke, using their standard DPX export are fine, which only furthered the anti-AE sentiment coming from that part of the office.
I know it’s just an issue with something in the export and something I’m overlooking but this is the first time I’ve ever even had to think about DPX from AE. We ended up convincing them to just take EXRs so that their color session wasn’t held up any further and I could get it worked out for the next time.
What am I overlooking?