-
Clean Z-Axis Rotation
I have a few circle shapes evenly distributed in 3D space. I want to rotate them separately, but each cleanly on the z-axis. Right now I am trying to reposition my anchor points so the circles don’t move up and down as they rotate.
I know there is a simple solution for this, but for the life of me I can’t remember it! Any advice?
Justin Skotarczyk
Designer/VFX Artist
Mosa
Royal Oak, MI