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  • Cinema to Illustrator to Flash workflow… ALMOST!!

    Posted by Jake Nelson-dooley on April 29, 2011 at 4:34 pm

    (first off, I’m using Flash/Illustrator CS5 and C4D 11.5, on 64-bit Mac)

    Can anyone offer insights on somehow exporting vectors from c4d scene into Flash?

    I found a few posts on using the Flash EX tag to export a swf. https://forums.creativecow.net/thread/19/868046#870233
    I’m not sure a SWF is what I need though…

    I have some primitives and a simple dynamic animation, about 300 frames. I need to get the vector information into Flash. I can’t, for instance, use a PNG sequence.

    The following workflow almost works: Apply Sketch and Toon. Then File > Export > Illustrator. Tick Animation and choose Output as Layers. In Flash, import to Stage, layers as keyframes.

    The vector art is successfully imported to Flash! Except that anything more than 1 or 2 primitives crashes Flash…

    Am I going about this wrong? Maybe I should be exporting the SWF from Flash EX and then decompiling it instead.Thanks in advance for any advice people!
    –Jake

    Jake Nelson-dooley replied 15 years ago 3 Members · 5 Replies
  • 5 Replies
  • Jake Nelson-dooley

    April 29, 2011 at 6:04 pm

    Problem may be twofold… Complexity of the c4d scene definitely contributes to Flash crashing. However, I’m noticing another issue. The dynamics animation doesn’t seem to be exported to Illustrator period

  • Adam Trachtenberg

    May 2, 2011 at 5:29 pm

    Not sure on the Flash question, but you’ll have to bake the dynamics for sure before exporting.

  • Jake Nelson-dooley

    May 3, 2011 at 5:14 pm

    Thanks Adam. Yeah I was playing with that. I was just using the mograph cache tag. Even though it seems to break the animation, weirdly. Still the animation won’t export to illustrator. Is there something more to baking modynamics perhaps? I found this post about using xpresso to do ithttps://forums.cgsociety.org/showpost.php?p=6107418&postcount=8

  • Jason Linn

    May 4, 2011 at 12:22 am

    I’m curious as to why you need the vectors in Flash? Seems easier to render out what you need then import as image sequences…

    J

    https://www.jasonlinn.com

  • Jake Nelson-dooley

    May 4, 2011 at 6:13 pm

    Just in case anyone is curious, the workflow I ended up using was almost exactly what I described above, except instead of exporting from C4D to Illustrator layers, I exported to Illustrator files. Then imported the sequence of illustrator files into Flash. Flash recognizes that it is a sequence, but for some reason it opened a separate import dialog for each file in the sequence. Got a bit tedious mashing return 200 times! But finally I got the vectors into flash.

    I didn’t have to do anything fancy to get the dynamics to animate after all, just used the mograph cache tag. I think my settings were off which is why I was confused on that for a minute.

    One thing that seems kind of wonky with the Illustrator export is the z stacking. There’s 3 options in the export dialog and I couldn’t really get a good result. Objects would pop in and out of z position…

    Jason, the Flash file is going to be used in some laser projection software. I guess the vector coordinates are important for directing the laser

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