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Activity › Forums › Maxon Cinema 4D › Cinema 4d subdivision surface viewport and render are not independant.

  • Cinema 4d subdivision surface viewport and render are not independant.

    Posted by Alireza Seifi on November 5, 2025 at 4:27 am

    Why zeroing out the subdivision surface viewport (or editor) affects the render subdivision? It seems they’re connected/dependant, and I cannot simply turn off the viewport subdivision level to make the subdivision surface happen only in render and make the scene lighter.. Any workarounds?

    Kouraib Abdmalek replied 10 months, 3 weeks ago 2 Members · 1 Reply
  • 1 Reply
  • Kouraib Abdmalek

    November 5, 2025 at 8:55 am

    Hi Alireza,

    If you render using only the Render viewport, in the Subdivision Surface the difference in values ​​between the viewport and the render will not be noticeable. The difference will only appear if you useing Render to picture viewer or any other rendering engine viewer. I have included a screenrecord below to illustrate this; I hope this is helpful.

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