-
Cinema 4D : Rendering different resolutions per camera
Hi Cinema4D Users,
I have a question about rendering to separate resolutions based on the camera being used. I have to render at 2048×768 for one ‘main’ camera, with my ‘side’ cameras set to 1024×768. Instead of changing my render settngs manually to the appropriate resolution, then rendering, is there an efficient way to batch render all 3 cameras yet have them export at different resolution?
We are projecting my renders on two main screens that are side by side (2 x 1024×768 signals = 2048×768) then the side screens are only single screens so they need to be 1024×768. 1024×768 is the native resolution of the projectors.
Any thoughts? Am I missing something simple? 🙂
Any help is GREATLY appreciated! Thanks so much.
Eric Bowman