Cinema 4D issue…
I’m going insane here trying to work with 3D in After Effects.
It’s so simple, I just have an imported .ai file that I followed the procedure to split into layers, convert layers to shapes, and it’s all clean and tidy now.
I have my separate layers with one shape on each.
Then if I turn on 3D on one and start trying to mess with rotation and such, it works as long as I’m in Classic 3D mode, and I have a camera at the top of my layers.
Now I want to extrude the shapes.
As soon as I change the renderer to Cinema 4D, hell breaks loose.
When I try rotating shapes, I see the bounding box rotate but the shape stays put.
First shot, no 3D changes yet.
Second shot, Classic 3D on, some X and Y rotation applied. Seems fine.
Third shot, 4D enabled. As soon as I change any rotation parameters, I can see the box moving as if it was rotating, but the object, as you can see, stays put…