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  • Cinema 4d and poser

    Posted by Thinktank13 on April 30, 2006 at 11:20 am

    I have tried to rig characters exported from poser but I find that weighting becomes a nightmare within cinema 4d. anyone out there have any luck with rigging and weighting high poly characters? It never seems like the mesh will deform in the way you would assume.

    Thinktank13 replied 20 years, 4 months ago 1 Member · 0 Replies
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