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Activity Forums Apple Final Cut Pro Legacy Chyron INFINIT!

  • Chyron INFINIT!

    Posted by Kenny Powerass on December 8, 2006 at 6:06 pm

    Hi,
    I’ve never dealt with any graphics beyond Title3D, so this is completely alien territory for me….
    I have a potential gig working for a network that applies its graphics using a Chyron INFINIT! system.
    I would be editing at home on Final Cut, but they want me to apply their graphics on my system.
    Does anyone have experience doing this? Is it even possible?
    They’re saying they would provide a zip disc of their graphics to me, but is it something I could even put in my system. What exactly is the format?
    I’ve been poking around online, but can’t make heads or tails of how I would make the two worlds work together and I’m trying to avoid calling the network and sounding bush league.
    Any ideas? Tips? Experiences?
    Thanks!
    Kenny

    John Pale replied 19 years, 4 months ago 6 Members · 6 Replies
  • 6 Replies
  • Peter Wiggins

    December 8, 2006 at 6:33 pm

    I managed to get a Viz to kick out the right files for FCP, but it took a bit of trial & error.

    see if they can output a quicktime in your native codec. Anything that requires an alpha has to be rendered with the animation codec.

    Peter

  • Walter Biscardi

    December 8, 2006 at 7:28 pm

    I have no idea if Infinit! can create graphics files or not. Easiest way would be to master your project out clean and then lay the graphics “old school” by applying them in realtime to another tape.

    Infinit! is a hardware based graphics system for live broadcast, never heard of it being used to create NLE graphics.

    Walter Biscardi, Jr.
    https://www.biscardicreative.com
    HD Editorial & Animation for Food Network’s “Good Eats”
    HD Editorial for “Assignment Earth”

    “I reject your reality and substitute my own!” – Adam Savage, Mythbusters

  • Kenny Powerass

    December 8, 2006 at 7:54 pm

    Yeah, I thought the same thing. If it’s hardware based and they can do it live, why would they want to complicate it?
    I’ll have to investigate further with the network.
    Thanks!

  • Craig Anderson

    December 8, 2006 at 9:33 pm

    Hi,

    I actually had to do this exact thing at my old job. We had an older infinit, so I’m not sure if it has improved at all. I believe the image files that the chyron uses are not your usual formats (tga, jpeg, tiff, etc…). It’s a proprietary thing. So I had 2 solutions:

    1. I had the graphics department who actually created the graphics export me a targa – this would be the best solution as it will be far cleaner.

    2. Before I got the raw files, I captured both the key and the fill channels of each key, and composited them together. The fill is basically what the super will look like, but over black. The key is a luminance version of the alpha channel. Lay the fill channel on top of the key channel in FCP, apply a luma travel matte, and export as an animation.

    If the graphics have motion in them, I would recomend putting the two channels to two seperate VTR’s at the same time with slave time code so that you can line it all up without having to eyeball it.

    Hope this helps!

    Craig

  • Dave Jenkins

    December 9, 2006 at 10:39 pm

    we had a project like this and we had the graphics put on beta, captured from tape and keyed it.

  • John Pale

    December 12, 2006 at 4:55 am

    Have done this many times.
    INFINIT can export Targas and Tiffs. Both are compatible with FCP easily.
    No need for tape or anything else exotic.

    If there are transforms, export a Tiff or Targa sequence and stitch them together into a Quicktime using Quicktime Pro.

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