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Activity Forums Maxon Cinema 4D Chrome surfaces/materials

  • Chrome surfaces/materials

    Posted by Alan Lacey on April 24, 2005 at 2:09 pm


    I’m very new to c4d and am having problems creating highly polished metallic surfaces.

    I’ve worked in Max for a number of years and now want to try c4d.

    I’m very confused about how to create a chrome finish on my model. the materials in the browser look fantastic but when I apply them to my models they are very disappointing. I’ve tried adding an environment to the scene and playing with those parameters but I’ve really not got the hang of it at all. What am I missing here?

    Are there any recommended books/ tutorials available about mapping/ texturing etc?

    Thanks for advice


    Mark Simpson replied 19 years, 3 months ago 3 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    April 24, 2005 at 4:27 pm

    go to and dl some textures to see how it can be done (there is more than one way).

    Check out the the Danel texture (in the File/Shader menu of the materials manager)

  • Mark Simpson

    April 25, 2005 at 1:56 pm

    One thing I find helpful is to apply some 3D noise to the luminace channel…I like to use VL Noise..Then check “use as environment” and blend to taste….

    Play with the clipping, and scale (make it pretty large)….

    Also ad a lot of specular (ie 1000%) with a very narrow width (ie 5% or less, even less than 1% is okay)…adjust to taste.

    The highlight filter, used judiciously, can add a lot of realism too…

    Mark Simpson

  • Mark Simpson

    April 25, 2005 at 2:05 pm

    Oh yeah….

    Almost forgot…I use balck as the color in the reflection channel, and then max out the brightness (reflection intensity)….

    Mark Simpson

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